![]() You will spend a lot of time navigating through unintuitive menu screens. However, everything comes with a cost and with this freedom comes menu screens. ![]() This opens up a wide range of possibilities. So any character can learn to dual wield, to use a ranged weapon, or to become a melee expert. This is only after finding someone to teach you said skills of course. Instead, the player earns Adventure Points to spend on learning weapon talents, skill talents, special maneuvers, or crafting spells. Unlike most RPGs, characters do not level up in the conventional sense. ![]() While Daedalic took away the freedom of character creation, they did leave character customization wide open. Whether Cassia is viewed as rebel liberator or power mad dictator is up to the player’s choices. Cassia’s growing madness fuels the player’s incentive to exact vengeance at any means possible. In the prison labyrinth, the player learns the basics of the game’s turn-based combat and character customization. This tutorial level cleverly sets the stage for Blackguards 2’s morally ambiguous backdrop. She spends four years in its depths being poisoned by giant spiders, leading to her disfiguration and dementia. ![]() Instead of allowing for original character creation, Daedalic departs from typical rpg form to tell the story of Cassia of Tenos, a noble woman brutally imprisoned by her husband and her journey to revenge.Ĭassia’s tale begins abruptly as she is taken in her sleep and awakens in a dungeon below a gladiator arena. And the noble warrior Takate, with nothing left to live for, has resorted to gladiatorial feats until he meets his timely demise. His mage friend, Zurbaran, has been enslaved. Naurim, the dwarf has retired after the defeat of the Nine Hordes, and his wealth has left him unambitious and out of shape. Time hasn’t treated the motley crew of the last game well. Blackguards 2, Daedalic Entertainment’s follow up to 2014’s The Dark Eye: Blackguards, takes place a few years after the events of the last game. ![]()
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